Coming
out of the work day today, I expected to finish reading A
New Dawn and then to
review it for this blog. I was very pleasantly surprised, therefore,
to read online that the first regular episode of Rebels
was available via iTunes. Because of that unexpected development, I
have two reviews to share today.
Star
Wars: A New Dawn
I'll start with the
novel first, since it acts as a prequel to the TV series. This one
particularly intrigued me because it is the first book to be
published since Disney's implementation of a new Star Wars
publishing canon.
As a quick aside, I
have mixed feelings about the relegation of the existing Expanded
Universe novels and comics to “Legends” status. Over the past
thirty-five years I've spent a lot of time reading EU literature.
Some of the books and comics I have really enjoyed. On the other
hand, some of them have made me downright angry. When it has come to
running Star Wars RPG campaigns, I've decided to cherry-pick
the elements that I like, while leaving out those that don't sit well
with me. This makes me more willing to accept the change, since it is
essentially what the story group is doing as the new EU moves
forward.
With that said, I
enjoyed A New Dawn. While the plot was rather complicated, and
only really became clear late in the book, I enjoyed the characters.
I also liked the fact that, with two exceptions, I didn't know who
might live or die. The two exceptions are, of course, Hera and Kanan,
who I know will survive to star in the new TV series. Other
characters were likable, too, but were open to suffering harm since
they're not established members of the canon. I also enjoy John
Jackson Miller's writing style, along with his approach of focusing
on a small part of the galaxy for this story. Most notably, however,
was the fact that the action in the story kept it moving; I could
easily imagine this novel playing out as an Edge of the Empire
session—albeit it complicated one.
Star
Wars: Rebels—“Droids
in Distress”
I
don't think it's a spoiler to mention that two familiar
mechanosapients make an appearance in this episode. I also liked the
smaller homages to the original trilogy, details such as a familiar
model of landspeeder, droids based on Ralph McQuarrie's original
sketches, and the fact that Kanan's blaster looks like the one that
Kenner packaged with the Luke Skywalker, Jedi Knight Outfit action
figure. Those details aside, this episode provided an engaging story;
more importantly, it also provided interesting character development.
We received some insight into Zeb's story, making him more than just
the heavy who can tear it up during a brawl.
I also enjoyed the
Firefly-esque vibe of how the crew seems to be living. While
we know that they're going to fight the good fight, and take it to
the Empire, they also need credits with which to feed themselves and
keep the Ghost flying. To that end they're looking for jobs,
and that adds extra plot hooks. Like the Edge of the Empire
core rulebook suggests, it's good to keep the characters hungry.
The
series is pretty to see, picking up with a developing style of
animation right where Clone Wars
ended. Most notably, there's a surprise cameo at the end of the
episode which leaves me wondering how this thing is going to develop
in the future, and excited to see the possibilities.
-Nate
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