Wednesday, December 30, 2015

Looking Back on 2015 and the Dark Times

This has, all in all, been a good year for Star Wars. After all, Episode VII was finally released and it was highly enjoyable. It's also been a year of significant changes, though. For example, back in June or so, I decided to focus on Dark Times-era material for this blog. While I liked the idea at the time, I didn't feel as much inspiration as I'd hoped, and the current direction of the franchise has turned my interest and energy back toward the Original Trilogy and the new one. To that end, I've decided to wrap up the Dark Times writing. As such, here's a link to a PDF compiling that material.

-Nate


Dark Times PDF



Saturday, December 12, 2015

Loag Assassins

Detailed below are the assassins who make up the Loag organization.

-Nate 


Personnel
Presented below are some of the characters who can usually be found in the Loag stronghold.

Recruits (Minion)
Brawn 2 Agility 2 Intellect 2
Cunning 2 Willpower 2 Presence 2

Soak: 3
Wound Threshold: 5
Strain Threshold: NA
M/R Defense: 0 / 0

Skills (group only): Brawl, Melee, Ranged—Light, Skulduggery

Talents: None

Abilities: None

Equipment: Armored clothing, blaster pistol, vibroknife

These recruits, while enthusiastic, are still pretty raw as far as their abilities are concerned. Even so, they make formidable foes in numbers, and handle much of the day-to-day maintenance of the organization. Those who demonstrate the most aptitude are selected for further training and, therefore, promotion.


Junior Assassin (Rival)
Brawn 2 Agility 2 Intellect 2
Cunning 2 Willpower 2 Presence 2

Soak: 3
Wound Threshold: 12
Strain Threshold: 12
M/R Defense: 0 / 0

Skills: Athletics 2, Brawl 3, Cool 2, Coordination 2, Deception 2, Melee 3, Perception 2, Ranged—Light 3, Skulduggery 2, Stealth 2, Vigilance 2

Talents: Dodge, Grit, Lethal Blows, Stalker

Abilities: None

Equipment: Heavy clothing, blaster pistol, vibroknife

Those recruits who show particular promise are given extra training and, eventually, sent on missions for the order. They are trusted to act on their own for low-level assignments—those that do not require the attention of a senior assassin.


Senior Assassin (Nemesis)
Brawn 2 Agility 2 Intellect 2
Cunning 2 Willpower 2 Presence 2

Soak: 3
Wound Threshold: 12
Strain Threshold: 12
M/R Defense: 1 / 1

Skills: Athletics 2, Brawl 3, Cool 2, Coordination 2, Deception 2, Melee 3, Perception 2, Ranged—Light 3, Skulduggery 2, Stealth 2, Vigilance 2

Talents: Dedication, Dodge, Grit, Jump Up, Lethal Blows, Quick Draw, Quick Strike, Sniper Shot, Stalker, Targeted Blow

Abilities: None

Equipment: Armored clothing, heavy blaster pistol, vibrosword

The highest-ranking members of the Loag are those who handle only the most difficult assignments, and who of course are most dedicated to the cause of the organization.