Also known as
exomorphs, these creatures occupy asteroid fields and other such
places that provide a food source for them. Their unique metabolisms
allow them to draw nutrients from both organic material, such as
preying upon mynocks, and from inorganic things like starships. They
are also unusual in that, while most are around ten meters in length,
some can be large enough to swallow starships (if one believes the
spacers' tales).
Refer to the
Wookieepedia article Exomorph to find more information about these curious lifeforms.
Examples
Presented
below are three different stat blocks for space slugs, varying
according to size. Remember that rules for differences in silhouette
apply when they are attacking targets which are smaller or larger
than they.
Typical Space Slug (Rival)
Brawn 4 Cunning
2 Presence 2
Agility
1 Intellect 1 Willpower 1
Soak:
6
Wound Threshold:
16
Strain Threshold:
11
M/R Defense:
0 / 0
Skills:
Brawl 3, Perception 2, Resilience 3, Stealth 1, Survival 2,
Vigilance 2
Talents:
None
Abilities:
Vacuum Dweller (as per the mynock, on page 413 of the core rulebook);
Energy Parasite (as per the mynock, but it must swallow the target
whole in order to digest it); Silhouette 4
Equipment:
None
Giant Space Slug (Rival)
Brawn 5 Cunning
2 Presence 2
Agility
1 Intellect 1 Willpower 1
Soak:
8
Wound Threshold:
19
Strain Threshold:
11
M/R Defense:
0 / 0
Skills:
Brawl 4, Perception 2, Resilience 3, Stealth 1, Survival 2,
Vigilance 2
Talents:
None
Abilities:
Vacuum Dweller (as per the mynock, on page 413 of the core rulebook);
Energy Parasite (as per the mynock, but it must swallow the target
whole in order to digest it); Silhouette 6
Equipment:
None
Legendary Space Slug (Rival)
Brawn 6 Cunning
2 Presence 2
Agility
1 Intellect 1 Willpower 1
Soak:
10
Wound Threshold:
22
Strain Threshold:
11
M/R Defense:
0 / 0
Skills:
Brawl 4, Perception 2, Resilience 3, Stealth 1, Survival 2,
Vigilance 2
Talents:
None
Abilities:
Vacuum Dweller (as per the mynock, on page 413 of the core rulebook);
Energy Parasite (as per the mynock, but it must swallow the target
whole in order to digest it); Silhouette 6
Equipment:
None
Using Space Slugs in an Edge of
the Empire Campaign
These creatures can be incorporated in a campaign in many different
ways; a few of the possibilities are detailed here.
- First and foremost, they can be natural hazards if and when the PCs venture into an asteroid field.
- The PCs could be called upon to rescue the crew of a ship that is being slowly digested in one of these creatures' bellies.
- Legend has it that a pirate ship fought a battle to the death with one of these beasts, and that the booty in its hold is ripe for the taking—provided somebody deals with the space slug first.
- A mad genius could try to turn these things into living weapons.
Silhouette Reference Chart 0—Astromech 1—Human 2—Speeder Bike 3—Speeder Truck 4—Lambda Shuttle 5—Bulk Transport 6—Escort Frigate 7—Dreadnought 8—Star Destroyer |
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