Mag-Lev
Station
While land- and airspeeders dominate the transportation scheme on
many words, some rely on a different method of transit: the mag-lev
train. These vehicles can provide all kinds of opportunity for
adventure. To that end, detailed here is a mag-lev station for use on
worlds such as Corellia, Coruscant and even Alderaan.
The Station
This
building is often built into a natural hill, an area where the
mag-lev rail passes above the level of the surrounding ground. For
that reason, patrons enter below the main platform and access to the
tracks is restricted.
1. Main Concourse
This broad, open area has double doors on both sides for patrons to
come and go. At high-traffic times, naturally, the place is milling
with beings of all sorts. Stairs and turbolifts provide access to the
platform above. The ceiling is six meters high, and is supported by
thick column of durasteel and pourstone.
2. Ticket Kiosk
Each of these booths has three stations for droids to buy and sell
tickets. They do not normally check passengers' identification unless
alerted by local authorities to do so.
3. Turbolift
These large carriages haul beings up and down all day long. In the
event of an emergency, they can be locked down. Additionally, a
locked door beside each shaft provides maintenance access.
4. Cafe
For those beings who wish to pass a little time or who wish to have
sustenance during their travels, these two areas serve all kinds of
portable food and beverages. Unlike the ticket kiosks, each is
operated by organic staff.
5. Platform
Turnstiles lead from the stairways onto the platforms. One side is
designated for each direction, and it is not uncommon for a being to
find oneself on the wrong side of the tracks as the mag-lev train is
approaching. As with the turbolifts, the turnstiles can be locked
during emergencies, but they don't create much of a barrier.
Idari Seton
Brawn 2 Cunning 3 Presence 2
Agility 3 Intellect 2 Willpower 2
Soak:
2
Wound
Threshold:
12
Strain
Threshold:
12
M/R
Defense:
0 / 0
Skills:
Athletics 1, Brawl 1, Cool 1, Coordination 2, Deception 1, Melee 1,
Perception 2, Skulduggery 1, Stealth 2, Streetwise 2, Vigilance 1
Talents:
Black Market Contacts, Dodge, Street Smarts
Abilities:
One free rank in each of two skills
Equipment:
Clothing, knife, brass knuckles, 20 credits
Idari is a young woman of medium height and build, with dark hair and
eyes--that is, she blends in well on Corellia. She has been raised on
the streets, ever since her mother abandoned her long ago. Idari
still doesn't know why the woman did so, and it is a sore spot for
her to this day. Even so, she makes a living by snatching a few
credits here and there and holing up in abandoned or unattended
buildings. While she knows that this is no way to secure a future for
herself, it has worked for now.
CorSec
Agents--Use the stats for
Corporate Sector Authority agents on page 401 of the core rulebook.
Using the
Mag-Lev Station in an Edge of the Empire Campaign
Many
of the ways in which mag-lev station can be used in a campaign are
detailed below.
- First and foremost, PCs who are looking to travel on worlds such as Coruscant and Corellia may need to use the mag-lev system to do so.
- The PCs could also arrange a clandestine meeting with an associate at a place such as this, perhaps to pass on information or small but illicit goods.
- Alternately, the PCs could be present when a crime is committed, something as minor as a pickpocketing or as major as a murder.
- Of course, even a pickpocket could be part of a larger operation, much like when a young Han Solo was pressed into thieving by Garris Shrike.
No comments:
Post a Comment