This hovel is a simple affair, with a common room that doubles as kitchen and dining area, three bedrooms and a refresher.
A. Common Room
A table and chairs occupy the center of this area; much of one wall is filled by counter space along with a small but effective autochef unit.
B. Master Bedroom
This room has a comfortable bed along with a wardrobe for storing clothing and other items.
These smaller sleeping areas have beds along with trunks for storage.
This room contains all of the usual features.
Brawn 3 Cunning 2 Presence 1
Agility 2 Intellect 2 Willpower 2
Wound Threshold: 15
Strain Threshold: 12
M/R Defense: 0 / 0
Skills: Athletics 1, Brawl 1, Mechanics 1, Melee 1, Perception 1, Resilience 2, Streetwise 1, Survival 2
Talents: Durable, Street Smarts, Toughened
Abilities: Free rank in Resilience or Survival, Communicative Pheromones
Equipment: Heavy clothing, shovel (treat as truncheon)
Govra Henn is emblematic of the beings who subsist on the fringes of the galaxy. In this case, he works as a dung collector. The Weequay gathers the droppings of the many beasts of burden used around the city, and trades them as a source of fertilizer to visiting moisture farmers. It is a meager existence, to say the least, but he makes the best of it. Currently he is squatting in a hovel that he found empty, and therefore he lives with the fear that an owner will one day show up and evict him.
Despite the unpleasant nature of his job, Govra is an outgoing fellow. To that end, he has been known to let other struggling locals crash at his erstwhile dwelling. Sometimes this has been mutually beneficial, but at other times they have taken advantage of his hospitality. When he can save enough credits he enjoys a visit to the local cantina, although the smell that lingers about him means that he is not always well accepted by his fellow patrons.
Using Govra Henn and the Hovel in an Edge of the Empire Campaign
Detailed here are some of the ways in which hovels and characters like Govra Henn can be used in adventures on the galactic fringe.
- Although it is most likely that the PCs live out of their ship in a local docking bay, those who decide to settle might buy a hovel just like this one.
- Characters who are being chased by the authorities or other enemies could duck into a place just like this.
- Should they need to do some undercover work, or just need to disappear for a while, the PCs might join Govra Henn in his work so as to avoid notice.
- The Weequay might notice something important during the course of his business, something that the PCs wish to learn, but that NPCs want to keep secret.