This pair of scheming
Devaronians runs a gang of scrumrats, based out of a cave deep in the
undercity. They maintain control through a combination of fear
(coming from Kovin, the male) and nurturing (provided by Sedaru, the
female). One way or the other, by granting shelter and sustenance,
but also inflicting punishment, they elicit some semblance of loyalty
from the children they employ.
The Devaronians' primary
source of income is fencing the goods that their scrumrats steal;
they supplement this by sell information acquired through theft, and
with an occasional extortion scheme when they have the means. They
have dreams of one day expanding their operations, by poaching
scrumrats from organizations like the White Worms, taking over their
territory and operations, and even some day joining up with a more
powerful syndicate such as a Hutt Cartel, Black Sun or the Crimson
Dawn.
Sedaru and Kovin refer
to their group of scrumrats as “The Pack.” While not especially
imaginative, this name is easy to remember and encompasses the idea
that, while providing mutual protection, the members need to
understand the need for a clear hierarchy of power and control.
Kovin
Type:
Devaronian Enforcer
DEXTERITY
3D+2
Blaster
4D+2
Dodge
4D+2
Melee
Combat 5D+2
KNOWLEDGE
3D
Survival
5D
MECHANICAL
2D+1
PERCEPTION
3D+1
STRENGTH
3D+2
Brawling
4D+2
TECHNICAL
2D
Special
Abilities:
None
Force
Points:
1
Character
Points:
5
Move:
10
Equipment:
Blast helmet and vest, blaster pistol, truncheon, comlink
|
Kovin
Brawn 2 Agility
2 Intellect 2
Cunning 2 Willpower
2 Presence 2
Soak: 4 Wound
Threshold: 12
Strain Threshold:
12 M/R Defense: 1 / 1
Skills:
Brawl 1, Discipline 1, Melee 2, Ranged (Heavy) 1, Ranged (light)
1, Survival 2, Vigilance 1
Talents:
Barrage, Bodyguard, Enduring, Hard Headed, Side Step
Abilities:
None
Equipment:
Armored clothing, comlink, blaster pistol (Ranged [Light]; Damage
6; Critical 3; Range [Medium]; Stun setting), truncheon (Melee;
Damage 4; Critical 5; Range [Engaged]; Disorient 2).
|
Kovin is not a nice
being. He enforces the Pack's rules, inflicting punishment as
needed. Of course, he will also do his utmost to protect the
group's members—that is, until they cause him too much
frustration or disappointment.
|
Sedaru
Type:
Devaronian Con Artist
DEXTERITY
3D
Blaster
4D
Dodge
4D
KNOWLEDGE
4D
Streetwise
6D
MECHANICAL
2D
PERCEPTION
3D+2
Bargain
4D+2
Con
5D+2
STRENGTH
3D+1
TECHNICAL
2D
Special
Abilities:
None
Force
Points:
1
Character
Points:
5
Move:
10
Equipment:
Clothing (functional and fancy), blaster pistol, comlink, datapad
|
Sedaru
Brawn 2 Agility
2 Intellect 2
Cunning 2 Willpower
2 Presence 3s
Soak: 2 Wound
Threshold: 14
Strain Threshold:
12 M/R Defense: 0 / 0
Skills:
Charm 1, Deception 2, Perception 1, Ranged (light) 1, Streetwise
1, Underworld 1, Vigilance 1
Talents:
Black Market Contacts, Convincing Demeanor, Dedication, Hidden
Storage, Natural Charmer, Toughened
Abilities:
None
Equipment:
Clothing (functional and fancy), comlink, datapad, blaster pistol
(Ranged [Light]; Damage 6; Critical 3; Range [Medium]; Stun
setting).
|
Whereas Kovin is the
Pack's enforcer, Sedaru plays the role of the nurturing mother
figure. She also brokers deals for stolen goods and information,
and provides rewards to the scrumrats who earn her praise. Of
course, this show of loving kindness is only a front; she is, in
fact, just as ruthless and determined as her mate when put to it.
|
The
Pack's Lair
Refer to the map below
for the following area descriptions.
1. Guard Station
Here a section of fake
wall has been built cleverly into the sewer tunnel. From the inside a
scrumrat can watch the tunnel, and the door pushes outward—but can
also be locked from the inside.
2. Common Area
A number of storage
crates are arranged here to provide seating for the members of the
pack, and a fusion lantern sits in their middle. The crates contain
foodstuffs, medical supplies and other equipment that the Devaronians
provide for their underlings. Access to this gear is strictly
controlled by Kovin and Sedaru; while the scrumrats are almost always
fed, other items are granted as boons or when required for a
particular job.
3. Midden Pit
This hole is where the
scrumrats and their overseers dispose of waste.
4. Males' Barracks
The male scrumrats sleep
here; their beds consist of whatever blankets and other materials
they have scrounged. Although the Devaronians encourage sharing with
the whole group, individuals keep prized treasures hidden in their
beds.
5. Devaronians' Quarters
Kovin and Sedaru sleep in
this chamber, but not usually at the same time. They do not store any
items of value here, but instead keep such things on their persons.
6. Females' Barracks
This area is, for all
intents and purposes, the same as the barracks for the males (see
above). The genders are kept separate in order to maintain good
order.
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