Thursday, June 12, 2014

Unusual Species: The Ugor

GM's who are looking to bring new alien species into their Edge of the Empire campaigns can't do better than the Unofficial Species Menagerie from the Gamer Security Alliance. Even so, in a galaxy as far-reaching as that of Star Wars, no sourcebook can be complete. With that in mind, presented here is the first set of stats for an unusual alien species: the Ugor.

Ugors are single-celled, intelligent aliens. As such, their bodies can changed shape and, to a limited extent, structure, depending on the tasks with which they must deal. Although they have no particular “normal” shape, those who venture into the greater galaxy often wear environmental suits that give them a roughly humanoid form.

Physiology: Ugors, as single-celled beings, can extrude as many as thirty pseudopods for performing various tasks. The functions of these extrusions, along with all other activities in their cells, are controlled by their powerful brain-like nuclei.

Society: Ugors are obsessed with garbage. This leads many of them to engage in salvage work, an enterprise for which they hold an exclusive contract with the Empire. It also brings them into conflict with other scavenging-oriented beings such as the Squibs, with whom they feud.

Homeworld: Although it is known as the Paradise System, that name is a definite misnomer. That is because the planet itself is a wasteland of pollution and garbage. Resilient as they are, however, the Ugors have evolved to live off of refuse, both by eating garbage and by turning salvage into a profitable way of life.

Language: Ugors speak their own language, Ugor; most can also manifest the appropriate pseudopods with which to speak other languages, although their pronunciations if frequently highly accented.

Life on the Fringe: The Ugor obsession with junk often leads them into salvage businesses, something for which their many opportunities throughout the fringe. They are also known to enjoy extremely complicated bargaining, rivaling even the Squibs with the intricate deals that they will concoct. Given their unusual forms and dedication to their way of life, they do not usually band together with other beings.

Species Abilities*
Brawn 2 Agility 2 Intellect 2
Cunning 2 Willpower 2 Presence 2

*See below for special rules concerning Ugor's abilities.

Wound Threshold: 10 + Brawn
Strain Threshold: 10 + Willpower
Starting Experience: 50
Special: Adaptable: Ugors receive two boost dice whenever they are required to squeeze through a narrow space. With a maneuver, Ugors can shift a point from one ability score to another. This reflects their ability to extrude the right pseudopods for a particular job.

For more information about Ugors, check out the relevant article on Wookieepedia.

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