On the planet Merisee there lurks a cult of assassins known as the
Loag. For many years they carried out paid acts of murder with
virtual impunity, until the Jedi Order decided to put an end to its
activities. Six Jedi were sent to do so; it took a year, and three
who were sent did not return. Even so, the Loag were broken...
...until the rise of the Galactic Empire, that is. Now that Emperor
Palpatine's New Order has seized control of the galaxy, the Loag are
reestablishing themselves. While some of their number wish to remain
secretive, others want to make a more blatant statement to the rest
of the galaxy. For more information about the history of the Loag,
refer to Wookieepedia.
The Stronghold
Refer
to the appropriate map for the following area descriptions.
1.
Stairwell
Trapdoors
concealed in the floors of two meditation rooms from the thinking
garden provide access to the stairwells; finding them accidentally
requires a daunting Perception check.
2.
Refresher
These
rooms are simple but contain the expected amenities.
3.
Storage
Each
of these rooms is stocked with extra linens, replacement light
fixtures, spare furniture and the like.
4.
Hallway
These
L-shaped passages are lined with old-fashioned wooden doors sealed by
mechanical locks; the residents possess the keys for them.
5.
Junior Assassins' Quarters
Young
members of the organization who've begun pursuing missions for the
cult are given private quarters as a sign of rank and privilege;
their rooms are furnished with a plain but comfortable bed, a storage
locker (usually kept beneath the bed) and a desk and chair.
6.
Senior Assassins' Quarters
In
addition to the amenities found in the quarters of their underlings,
these rooms also boast wardrobes and more space.
7.
Mess Hall
The
broad tables and benches in this room provide seating for at least
two dozen beings.
8.
Neophytes' Barracks
Before
they have proven their commitment to the organization, new recruits
are housed in these rooms that are lined with bunks.
9.
Armory
This
room is sealed with a durasteel door secured by an alpha-numeric
keypad. Its walls are lined with shelves containing blaster pistols
and rifles, body armor, vibrodaggers, grenades and other tools of the
trade used by the assassins.
10.
Kitchen
Sinks,
stovetops and ovens, cabinets of cooking supplies and food
preparation tables line the walls of this room, and the odor of meat
and spices is constant.
11.
Pantry
The
shelves that line this room's walls are filled with boxes, cartons
and jars containing all manner of foodstuffs.
12.
Cook's Quarters
Although
not technically of equal rank with the senior assassins, the cook—a
Besalisk named Juk Laryn—enjoys private quarters similar to theirs,
located just off of the kitchen.
13.
Prisoners' Cells
Old-fashioned
durasteel manacles hang from the walls of these chambers, while
drains in the floor allow them to be cleaned of their inhabitants'
accumulated filth.
14.
Torture Chamber
A
broad table occupies the center of this chamber, one to which
unwilling guests can be secured with manacles. There is a strange
smell in the area, one caused by the assassins' favorite method of
torture—the burning.
15.
Library
Walls
lined with shelves that hold datacards and readers, holocubes and
even some old-fashioned printed lexicons are the most notable feature
of this room, along with tables and chairs in the middle of it. There
is also a secret entrance to the stronghold's vault, which requires a
daunting Perception check to notice and a secret code, or a daunting
Skulduggery check, to access.
16.
Grand Master's Quarters
Although
little different from the quarters for the senior assassins or the
cook, this room houses the Grand Master for this sect of the Loag.
17.
Secret Vault
The
Loag cult stores its most valuable treasures here.
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