Tuesday, April 1, 2014

Imperial Inquisitor Neza Yerg

Here's a link for an updated version of my compiled index, now including material from Jewel of Yavin, along with an NPC connected to some of my previous posts.

-Nate

Compiled Index



Imperial Inquisitor Neza Yerg

Many are the servants of Emperor Palpatine. Some, like Darth Vader, stand beside him for all to see, while others, such as Mara Jade, operate in secret. More numerous are those who, while not as individually powerful, work together to pursue the security and stability of the New Order. The Quarren agent known as Neza Yerg is a good example of this; he travels from planet to planet investigating rumors of Force-sensitive beings and their activities, capturing them when possible and eliminating them when necessary.



Neza Yerg, Agent of the Inquisition (Nemesis)
Brawn 3 Cunning 4 Presence 2
Agility 3 Intellect 2 Willpower 3

Soak: 4
Wound Threshold: 14
Strain Threshold: 13
M/R Defense: 1 / 1

Skills: Athletics 2, Brawl 2, Coercion 1, Computers 2, Cool 2, Coordination 1, Core Worlds 2, Deception 3, Discipline 2, Education 2, Leadership 1, Lore 3, Mechanics 1, Medicine 2, Melee 3, Negotiation 1, Outer Rim 2, Perception 3, Piloting—Planetary 1, Piloting—Space 1, Ranged—Light 3, Resilience 3, Skulduggery 2, Stealth 2, Streetwise 1, Survival 2, Underworld 1, Vigilance 2, Xenology 1

Talents: Quick Draw, Quick Strike x2, Rapid Reaction, Side Step x2; Control Upgrade, Magnitude Upgrade, Range Upgrade, Sense Basic Power

Abilities: One free rank in Deception or Negotiation; Amphibious: Quarren may breathe underwater without penalty and never suffer movement penalties for traveling through water

Equipment: Armored clothing, heavy blaster pistol, vibrosword, comlink, datapad

If Neza Yerg had been born in a different time, he might have come to the notice of the Jedi Order and begun training as a padawan. Instead, he grew up among the Separatist members of his species, making him an enemy of the Old Republic. In the aftermath of the Clone Wars, Yerg was apprehended by agents of Palpatine's New Order and subjected to intense indoctrination. That was when the Imperials realized he was Force-sensitive, leading to a major change in direction for his life. They convinced him that it was the Jedi who caused the war, and then trained him to help find any beings who might wish to rebuild the Order. For this reason he is zealous in pursuing his cause.
Like many Quarren, Neza Yerg has grey skin and a tentacled face. He wears midnight blue armored clothing, including a billowing cape, and carries a heavy blaster pistol on his hip. He travels aboard a Lambda-class shuttle, and is accompanied by a naval officer, Captain Oswald, along with two squads of Naval troopers. Refer to page 403 of the core rulebook to find stats for those characters, and


Using Neza Yerg in an Edge of the Empire Campaign
The nerf ranch and the beings who inhabit it can become involved in a campaign in many different ways; a few of the possibilities are detailed here.
  • If any of the PCs are Force-sensitive, their activities could attract the attention of this Inquisitor.
  • Those characters who are present on Corellia might run into Neza Yerg as he investigates tales of Obah the Neti Jedi and her death, along with the legacy that she has left behind.
  • The PCs could also have a run-in with him if they have business with Mina Trevill, Emiss the Drall, or other Rebel sympathizers onplanet.



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